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This was mainly done because the creators were thinking Jurassic Park was more of an "escape and explore" type movie. The game also has chaotic events and death sequences that can occur at random if the player simply takes too long to make a decision. Exploration is very limited to small sections, creating a "narrow focus." One example of this is shown with character interactions with objects, such as blaring the car horn in a Jeep, to maneuvering around dinosaurs, the latter of which can end up with a death sequence for the character (thus reverting to a reset option, rewarding the player to test/explore). The content/game is all about choices with no free roam, citing an inspiration from the PlayStation's hit game, a J RPG, which features a context sensitive basis with emphasis on exploring and making choices, rather than shooting or creating. The game sets out to make the player experience into something different. 4 Dinosaurs/Creatures featured in the game.The game was released on Novemfor PC/Mac and Consoles The Xbox version of the game received a retail disc.Īll launch copies contain all four episodes as a package. Jurassic Park: The Game is an episodic downloadable, third-person adventure game set sometime during the system failure of the park in Steven Spielberg's film and set before The Lost World: Jurassic Park. It features a completely new set of characters, as well as existing secondary ones that provide the story of the park's demise and the adventures of the remaining authorized and unauthorized personnel on Isla Nublar. "Universal and game developer Telltale are teaming up to create a new Jurassic Park game, unlike anything you've ever seen before!" PC, Mac, PlayStation 3, Xbox 360, iPad 2 (and higher iPad models)Įpisodic/Downloadable, US Retail Disc (Xbox 360) Europe Retail Disc (PC)
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